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R.E.C

Reconnaissance, Extraction, Containment

About REC

Story detail/Breakdown: First Chapter/ Demo - The Wolf's Den

 

Story Summary

The player is a counter-terrorist operative who infiltrates a warehouse believed to be sheltering terrorists. The mission takes a sinister twist when the main character discovers a neuro-agent from the Cold War named Code Perceforest, capable of inducing hallucinations and distorting reality. Following a fierce shootout and the finding of a transport van, an explosion disperses the agent, causing disorientation for the operative. As they fade into unconsciousness, a shadowy figure drags them away to an uncertain location.

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The demo/ first chapter of REC serves as a comprehensive showcase of the game’s core elements: its compelling narrative, innovative mechanics, striking visual style, and overall creative vision. This introductory chapter focuses on establishing the foundational story and immersing players in the unique gameplay that defines the REC experience. With the successful completion and timeframe and release of the demo, the project will progress into full-scale development of subsequent chapters. These future installments will expand upon the story, deepen the gameplay mechanics, and explore the world of REC in greater depth. Each chapter will build on the foundation laid by the demo, ultimately leading to a fully realized, cohesive, and narratively complete game that delivers both artistic and gameplay innovation.

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Rec gameplay Trailer

Please be aware the video includes flashing lights and images 

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