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Fallout Template Asset  Pack  

Project Title: Fallout-Style RPG Template
Engine: Unity
Platform: PC - Unity Asset store 
Target Audience: Game developers and designers who want to create Fallout-like games using a ready-made framework.

1. Project Overview

The Fallout-Style RPG Template is a Unity asset package designed to provide developers with a complete foundation for building games inspired by the mechanics and presentation of Fallout 4. The template recreates core gameplay systems, UI, and interactions in a customizable format. It allows designers to focus on expanding content (worldbuilding, quests, characters, assets) while relying on a robust and ready-to-use framework.

2. Key Features

Core Systems

  • UI & Main Menu

    • Fallout-inspired design for menus and HUD.

    • New Game, Continue, Load, and Settings options.

    • In-game HUD displaying health, radiation, AP (stamina), compass, and quest markers.

  • Pip-Boy System

    • Fully functional inventory and status UI, modeled after Fallout’s Pip-Boy.

    • Tabs for Stats, Inventory, Quests, and Map.

    • Toggleable in-game with smooth animation overlay.

  • Quest System

    • Quest log with active and completed quest states.

    • Objectives and markers integrated with HUD and Pip-Boy.

    • Scriptable object structure for easy quest creation and branching logic.

  • Radiation & Player Health

    • Dual-damage system (health vs. radiation).

    • Radiation reduces maximum health capacity.

    • Visual and audio feedback for radiation exposure.

  • Player Movement & Stamina

    • Walk, run, crouch, and sprint with stamina/AP drain.

    • Sprint bar displayed in HUD.

  • Pip-Boy Light

    • Toggleable green light effect illuminating nearby areas.

    • Adjustable intensity and radius in inspector.

  • Dialogue System

    • Branching dialogue with NPCs, styled like Fallout’s conversation UI.

    • Dialogue choices affect responses and quest triggers.

    • Customizable dialogue trees through scriptable objects.

3. Technical Details

  • Engine: Unity (latest LTS version)

  • Scripting Language: C#

  • Architecture: Modular, component-based system allowing designers to extend features without breaking the core template.

  • Art & Style: All UI, menus, and visual elements designed to replicate the Fallout 4 style while remaining customizable to avoid direct copyright issues.

  • Documentation: Complete user guide and examples provided to help developers integrate the system into their own projects.

4. Intended Use Cases

  • Indie developers seeking to build Fallout-like RPGs without starting from scratch.

  • Students and hobbyists learning RPG systems design through a professional template.

  • Prototyping RPGs with mechanics such as quests, dialogue, and survival systems.

5. Expansion Opportunities

  • Combat system with firearms and melee (future update).

  • Crafting and settlement building.

  • Companion AI system.

  • Modding support for developers to create custom Pip-Boy skins and quest types.

6. Project Goals

  • Deliver a plug-and-play RPG framework that captures the look and feel of Fallout 4.

  • Maintain flexibility for developers to modify and expand beyond the template.

  • Provide clean, well-documented C# code for learning and production use.

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